﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace SharedUtils
{
    public class EdgeData
    {

        // Fields
        public Entity ent { get; set; }
        public List<InputType> inputTypes { get; set; }
        public Interpolation.InterpolationMode cameraType;
        public float cameraTime;

        //Constructor
        public EdgeData()
        {
            inputTypes = new List<InputType>();
            cameraType = Interpolation.InterpolationMode.NONE;
        }

        public override string ToString()
        {
            return ent.ToString();
        }

    }
}
